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ARTSTAREDU

RULES & PRACTICE

How to Play Lights Out

Play Lights Out ↗

Game guide · ARTSTAREDU

Lights Out: what to know before playing

Make Lights Out your next activity in the game library. Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Keep the game area visible while you use its controls. Choose a comfortable screen position before beginning. Choose a clear next step rather than rushing through the instructions.

One thing to notice as you play

Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board. Refer to the controls when needed.

What you are aiming for

Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. An attractive position is not enough unless the goal is met. Review the board or playing area as it changes.

Start here and follow along

  1. Select a light or an unlit tile.
  2. The selected tile and its orthogonal neighbours switch state.
  3. Plan flips so that previously cleared rows stay cleared.
  4. Use Undo to try another approach.

Using the playing area

Use the on-screen controls with a mouse or touch. A careful first action helps you become familiar with the layout. Look at the feedback after the action.

Work through an example

Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected. Your next round may have a different position, so inspect it before acting. Look for the relevant detail.

Where a round can go wrong

An unlit tile can still be tapped; it may be necessary to solve the board. Read the feedback to see why an action did not have the expected result. Read one step at a time and try it on the playing area. Match the instruction to the control you use.

A few questions answered

Before I begin, what is the goal of Lights Out?

For clarity: Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable.

When I return, how do I control Lights Out?

Keep this in mind: Use the on-screen controls with a mouse or touch.

As a new player, what example helps explain Lights Out?

For clarity: Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected.

On this playing page, what should I watch out for in Lights Out?

Keep this in mind: An unlit tile can still be tapped; it may be necessary to solve the board.

When I return, what format does Lights Out offer?

Here is the relevant explanation: Play using the solo mode shown on this page. Read the controls before starting a new round.

Before I begin, which play mode does Lights Out use?

The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

For this browser game, where should I start with Lights Out?

Select a light or an unlit tile.

When I return, do I need an account or a payment for Lights Out?

Keep this in mind: No player account or payment is needed. Game scores are recreational results, not cash prizes.

While learning, how can I find Lights Out again?

Here is the relevant explanation: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

For a quick reminder, how do I report an issue with Lights Out?

Keep this in mind: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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