Game guide · ARTSTAREDU
Know the goal in Forty Thieves Solitaire
Take a moment to read the table. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. The same rule applies on a phone and on a computer. Use the rule sheet as a reference. Move one card at a time; build down in the same suit. Empty columns accept one card. Take the next action only when the current step is clear.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Practice beyond the first move
A clear plan starts with the current position. Select a face-up card and then the destination pile or Empty slot. Return to the explanation when a decision is unclear.
Your objective
Build eight suit foundations from ace to king. Use another round to revisit a decision. For a calm first round, focus on one decision.
From the start of a round
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
How your actions work
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. Before making a move, check the cards in view.
Work through an example
A club 5 can move onto a club 6, but a whole run cannot move together. Check the relevant controls before continuing.
Check this before moving on
Use the rule sheet as a reference. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.
Further help with the game
What is the aim?
Build eight suit foundations from ace to king. Work at your own pace. Take the next action only when the current step is clear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Use another round to revisit a decision.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. A clear plan starts with the current position. Return to the explanation when a decision is unclear.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. Take a moment to read the table. Return to the explanation when a decision is unclear.
What completes a round?
Build eight suit foundations from ace to king. Take a moment to read the table. The same rule applies on a phone and on a computer.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Work at your own pace. The same rule applies on a phone and on a computer.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Keep the active rule in mind. Return to the explanation when a decision is unclear.
What completes a round?
Build eight suit foundations from ace to king. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.